Overview

Improve VR & Web-based App by Research

This case study details how I collaborated with global teams to optimize our products through both quantitative and qualitative research. Over 15 months, we improved two VR apps, completed an unfinished dashboard, and uncovered new market opportunities—helping transform our VR education from a nice-to-have into a must-have for medical learning.

This post is under construction and will be released soon.

In the meantime, please visit my fully self-designed website for product introductions and rich learning content tailored for medical students:
VR Anatomy - MAI